Intensely wonderful and smile inducing papercraft:
The artist smilerobinson has crafted (from paper) all your (my) favorite characters in the most darling fashion. Check out their gallery for a little dose of happy today. There’s a lot to see there.
Got this in the mail today, pretty happy with it so far, the fit is a tiny bit loose but it considering it does not attach directly it is actually not bad d
The Circle Pad Pro uses an IR sensor and a single AAA batter (that apparently will last around 450 hours of normal usage) the power draw to the 3DS should be pretty minimal.
The right joystick is pretty sensitive in Monster Hunter 3 Ultimate but vastly superior to the touch controls for the camera, the it has an additional button on the left and right bumper as well as an a replacement for the normal R button which would be hard to use with the unit connected, these buttons feel great and are much easier to use than even the original buttons.
The Circle Pad Pro does not actually add much weight as it’s plastic and mostly hollow but it also does not feel excessively cheap (in spite of only costing $25)
I think I can safely say that Super Meat Boy has been pirated at least 200,000 times. We are closing in on 2 million sales and assuming a 10% piracy to sales ratio does not seem unreasonable. As a forward thinking developer who exists in the present, I realize and accept that a pirated copy of…
I’ve been experimenting with doing pixel art by painting them at double-size before reducing them (Nearest Neighbor) and detailing pixel-by-pixel. While I’m detailing, I’ll reduce the number of colors a few times, too. (This is in Photoshop.) Seems to work alright!
I’m a huge fan of guild wars 2 as a total package but there is some things about that just don’t line up and I don’t understand how they can take from paper to game with out noticing.
One great example of this the contested way point system… on paper it’s a great idea, you have way points in strategic positions that are very helpful in playing an a specific area but enemies/monsters in the area will attempt to overtake these causing them to become contested, you cannot use a contested way point, in an active zone this creates a fun mechanic where players have to work together to keep them clear and even comes with decent rewards…
But in an less popular zones that might be nearly empty? they still get contested and actually serve to make a place people already obviously do not enjoy as much even harder to enjoy as all the contested points are generally taken and very hard to retake alone.
The obvious solution is to balance this with defensive npcs when a zones population falls below a specific point or if a point stays contested for a specific amount of time.
Another idea would be to increase rewards the longer a zone is contested to encourage people to seek out these way points and actually make the term contested more than just a title.